Thursday, April 16, 2009
Pre Production Revisions and improvements
Monday, April 13, 2009
Preproduction Package for next movie:
The world is conveyed from the perspective of a dirty sneaker. It's mostly about the rhythmic journey of a shoe from point a to b. As it is worn by a "seasoned" pedestrian. Through puddles, dirt, and mud; across asphalt and concrete. From location to location in rapid succession. You see the shoes get pulled out the closet and have feet stuck in them. Movie cuts to a shot where a door in front of them opens to the outside world.
You see the shoe walk from the front lawn, all across memphis.
If you've ever seen one of those old school film movies, they have those transitions where the camera moves from side to side really fast in a blur to get to the next scene.
I also want to create a rhythm in the shots themselves. Maybe even do the entire movie to music. People walk with a distinctive pace in mind, and i can mirror that with music, and the times at which the camera will cut to the next shot.
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1: Shot list and Storyboard:
*my ideas are location dependent, so i included images that show the overall area of each shot. each shot is done in the style of this indoor test video*
EXAMPLE. When looped, appears as if walking in endless hallway. (creates smooth transitions.)
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1. low angle shot of shoes in closet. picked up. taken out of closet and sat on floor. View from below of feet of person (face not seen) moving feet toward camera. (cut to black)
2. cut to shot of door opening from shoe's perspective. Room that was once dark becomes filled with light. View of the outside world in detail contrasts a room that was once pitch black. (front yard)
3. time slows as shoe takes first step. serves as the beginning of the long trek to the destination that the individual is walking to. Once first step is made, time of steps goes back to normal, establishing the pace of the walk throughout the movie.
....Each of the next shots are done with 3 steps a piece, in rapid succession. The transitions between them visually convey covering a very large distance in a short amount of time on film. Each location emphasizes the distance traveled, and the constance pace of the walk itself. Depending on the area traveled the rhythm will slow or speed up. (for example: slower walks for uphill climbs, faster walks for downhill movements.)
4. walk from the front yard.
5. walk to the sidewalk outside the house.
6. transition to sidewalk of shopping center parking lot
7. gas station, step in car oil (splashes on screen? small traces left in the following shots)
8. walk through field of grass
9. uphill walk through dirt and mud (mud accumulates on screen as pace slows down, stops at top of hill. small traces left in following shots)
10. shoe is cleaned off with stick. pace quickens as foot begins to speed up, walking faster.
Faster pace is denoted by the more frequent passing of environments.
shots 11 - 14. neighborhood, sidewalk of street, park area, set of stairs (going up).
15. denotes the trek back to point a. The shoe goes back down the stairs. As each step is taken, a shot of a previous location is shown again, cut in-between each step taken down the stairs.
16. the shoes are back home, and are thrown down, inside the closet, where the door closes.
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2: Additional Notes:
Although the focus of my movie has shifted away from an emphasis on closeup visuals, the variety in locations is important. I am still scouting more areas (including a few shots on cooper st) i add in this movie, as i feel that the greater diversity in environments and surfaces to walk on, the better.
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3: Q and A
a. The shoe's objective is to carry the individual from point a to point b, regardless of terrain, distance, or hazards.
b. The major obstacles the shoe has in moving from area to area is the terrain itself. Different areas require different rhythms of walking, from trots to sprints.
c. The only action that the shoe uses to overcome these obstacles is a constant move forward. The shoe serves as an extension of the wearer's body.
d. Different areas require different rhythms of locomotion, from slow trots to fast sprints.
e. The shoe, when it can no longer fulfill its objective is entirely dictated by the user. Fulfillment and failure work in a cycle that is repeated each day. The shoe is laid aside to be worn once again when it is given a new objective.
f. The main realistic doing that the shoe is engaged in is walking, although it is being portrayed from an unrealistic angle.
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4. Breakdown
a. 2 actors. The individual who wears the shoe, and the implied presence of the shoe itself.
b. the shoe will be in all scenes, where as specific shots of the wearer will only be seen at the beginning, end, and the one shot where the shoe is cleaned off.
c. All locations are outdoors and located within a block of each other, up and down central avenue, due to the variety of locations and scenery in that area. Outdoor outlets are few and far in between, so it is imperative to use batteries when filming.
d. Special effects(2): simulating the look of a shoe walking through different areas and the look of mud and dirt getting on the camera.
e. No special costumes or makeup.
f. Props? No props, other than a pair of dirty shoes.
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5. Location Snapshots:
...included with storyboards.
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7. Days to shoot (2 or 3):
This friday, 4/17 for rehearsals, then next friday, 4/24 for the final shooting. Saturday, 2/25 is needed in case something goes wrong.
Thursday, April 9, 2009
Expanded film Idea
Beginning:
Opening shot of shoe in closet. Frame is dark. Closet opens, and the "wearer" picks up the shoes, prepared to wear them.
Body of movie:
Mass amounts of dirt and other substances that the shoe comes in contact with serve as the transitions from area to area. As the movie progresses, the cuts and shots become quicker depending on where the shoe is going and what is stepping in.
I want a sequence where the shoe interacts with the world around it, kicking objects that may be painful to kick if it was not worn. (Rocks, metal, etc.)
The movie is about the shoe, but the wearer can be seen from time to time depending on the angle of the foot, just to indicate the correlation between the shoe's actions and the wearer's actions.
End:
Ending shot of shoes being thrown to the side, in the closet, covered in dirt. The door of the closet closes, ending the way the movie began, denoting the cyclic nature of the shoe's function.
Tuesday, April 7, 2009
Revised Movie Idea
Thursday, April 2, 2009
3 Ideas for Next Video:
I really want to try to execute this video from the perspective of a shoe. My first video allowed the viewer to see such interesting textures when jelly came so close to the lens. Since shoes walk everywhere, I could create a visually rich movie that documents a shoe's trek through a large number of dirty, gritty environments.
#2: I am thinking about combination of stop motion light painting photography and full motion video to produce a film. I have seen a couple videos based on this concept in the past, and I think I could create an interesting narrative or documentation of a nighttime space using this technique.
#3: My favorite shot from Maya Deren's "Meshes in the Afternoon" is the one where she takes a few steps, yet appears as if she has traveled a great distance. I want to make a movie based around this concept that has the character move from one space to another by , exiting the frame of the shot in different directions by different means. I want to force continuity, and make the character travel where they would not be able to travel otherwise.
Tuesday, March 24, 2009
Rehearsal Notes:
Rehearsal sparked many ideas as to how I would visually portray the fall from the building. I had my own ideas, and the crew had theirs. We decided to put them together and film them all to decide which methods were the most effective. The final fall in the movie will be depicted with a combination of these techniques.
Monday, March 16, 2009
Additional Pre-production Information
The only actor I have is in all scenes of the movie. He plays two different parts, his present self, and his past self.
Locations:
The Peabody Hotel roof, and a bathroom floor. The bathroom floor is more or less used for a few shots towards the end, to document the space. The Peabody Hotel roof is where most of my movie is shot, and there are plenty of ways to take advantage of the space.
Wide open space, with many outlets to use if any electrical equipment is needed.
There are a number of establishment shots I can get from this elevation. With the aid of a step ladder, I can get the shot I originally wanted for my movie. Here is the example again.
With a cheap digital camera, I filmed an example shot of the view I want of the city. (disregard my finger in the shot, won’t happen in the final movie.) Using the sound of rushing wind and car horns in these first person perspective shots, I want the viewer to become as immersed in the environment as the main character himself. At that elevation, the slightest wind blowing can be very loud, not to mention the sounds from the other buildings in the area. It may be a good idea to record my movie silently, and record sounds over it.
Lighting Quality:
Will be fine as long as it does not rain. I am checking the weather channel constantly, insuring that the day I shoot is a bright and sunny one. Bounce cards should suffice, but there are plenty of outlets I can take advantage of for other lights if necessary.
Most of the major effects are camera based. No bumps, or falls, just specific camera angles to convey the environment and the character in specific ways.
Special costumes, makeup?
I want the character to appear child-like in appearance, so his current wardrobe consists of wearing clothes that are a smaller fit than what would be considered normal. Currently I have him wearing pajamas.
Conceptually, I like the idea of conveying a memory by having the memory’s subject appear as it does in reality physically, but with the mentality of that time. Any other ideas on making an adult appear as a child would be appreciated.
Props:
A bright red towel. I have a portable fan I plan to use to simulate wind if necessary.
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Planning went well for my movie. I have a clear distinct idea on how I will get my shots. By using the Peabody Roof, I can get the camera angles I originally envisioned when pitching my movie before spring break.
The weather is not a problem at the moment. Friday appears to be a bright sunny day, so I will try to shoot everything then. Currently I am redrawing my storyboard, blocking my shots, and trying to plan out every detail to limit the amount of time it takes to record footage.